COMMANDER · DECK
Ancient One
Bracket 3 · Upgraded@Anonymous · 2026-09-19
DECK $
$584.34
MYTHIC
12
RARE
40
UNCOMMON
22
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
26 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
12 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·49 CARDS·$453.13
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Planeswalker
2 cardsCreature
17 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Island13
Swamp13
Creature27
Horror7
Human6
Wizard3
Advisor2
Avatar2
God2
Nightmare2
Rogue2
Shapeshifter2
Spirit2
Troll2
Warlock2
Adventure1
Bird1
Elder1
Faerie1
Fungus1
Halfling1
Homunculus1
Knight1
Leviathan1
Phyrexian1
Pirate1
Spellshaper1
Sphinx1
Zombie1
Outlaws5
Party5
Sorcery14
Adventure1
Nightmare1
Troll1
Warlock1
Instant10
Artifact9
Horror1
Phyrexian1
Enchantment9
Avatar1
God1
Horror1
Planeswalker2
Jace1
Teferi1
Legends14
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain