COMMANDER · DECK
2020-11-18
DECK $
$1,949.02
MYTHIC
8
RARE
46
UNCOMMON
22
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
6 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
20 cardsInstant
27 cardsLand
17 cardsMAYBE4 CARDS
Creature
1 cardArtifact
1 cardInstant
1 cardLand
1 cardMONEY CARDS·49 CARDS·$1,541.59
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Creature
2 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
9 cardsInstant
15 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Doubling Cube + Capsize: mass land denial
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Doubling Cube + Capsize — Bracket 4, mass land denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 35 cards not in the pool
BANNED · 4
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Land32
Nonbasic15
Basic17
Island12
Mountain9
Instant27
Sorcery21
Artifact11
Equipment1
Creature7
Wizard3
Goblin2
Human2
Shaman2
Faerie1
Merfolk1
Rogue1
Wall1
Outlaws1
Party4
Enchantment3
Legends5
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 4 · mass land denialInfinite storm countInfinite blue manaInfinite magecraft triggersInfinite mana permanents you control can produceReturn any number of permanents to their owner's hand during each of your turnsLockMass Land Denial
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 69 CARDS NOT IN PRECON
+ Banefire+ Blasphemous Act+ Bonus Round+ Boseiju, Who Shelters All+ Braingeyser+ Breakthrough+ Capsize+ Cascade Bluffs+ Chrome Mox+ Concentrate+ Condescend+ Contentious Plan+ Curse of the Swine+ Cyclonic Rift+ Deflecting Swat+ Dig Through Time+ Double Vision+ Doubling Cube+ Electrostatic Field+ Fall of the Titans+ Fellwar Stone+ Fierce Guardianship+ Fiery Emancipation+ Finale of Revelation+ Fire Diamond+ Flux Channeler+ Force of Negation+ Force of Will+ Foresee+ Fuel for the Cause+ Guildpact Informant+ Guttersnipe+ Homeward Path+ Increasing Vengeance+ Inexorable Tide+ Insurrection+ Jaya's Immolating Inferno+ Karn's Bastion+ Lightning Greaves+ Maze of Ith+ Mnemonic Deluge+ Mox Diamond+ Narset's Reversal+ Pact of Negation+ Past in Flames+ Pull from Tomorrow+ Reflecting Pool+ Reiterate+ Reverberate+ Sea Gate Restoration // Sea Gate, Reborn+ Shivan Reef+ Sky Diamond+ Snow-Covered Island+ Snow-Covered Mountain+ Spell Burst+ Spirebluff Canal+ Star Compass+ Steady Progress+ Steam Vents+ Sulfur Falls+ Swan Song+ Tezzeret's Gambit+ The Magic Mirror+ Training Center+ Treasure Cruise+ Unwind+ Volcanic Island+ Volt Charge+ Young Pyromancer
- 59 PRECON CARDS NOT IN DECK
- Act of Aggression- Aethersnatch- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blustersquall- Brainstorm- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Charmbreaker Devils- Counterflux- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Epic Experiment- Etherium-Horn Sorcerer- Evolving Wilds- Faithless Looting- Firemind's Foresight- Gigantoplasm- Goblin Electromancer- Illusory Ambusher- Island- Izzet Boilerworks- Izzet Guildgate- Izzet Signet- Jace's Archivist- Lone Revenant- Magmaquake- Melek, Izzet Paragon- Meteor Blast- Mirror Match- Mizzium Mortars- Mountain- Mystic Confluence- Mystic Retrieval- Preordain- Psychosis Crawler- Reins of Power- Repeal- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Spinerock Knoll- Steam Augury- Stolen Goods- Swiftwater Cliffs- Temple of the False God- Terramorphic Expanse- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Windfall- Word of Seizing- Worn Powerstone
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