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COMMANDER · DECK

max dih

Bracket 4 · Optimized
@3demon · 2026-06-29
Animar, Soul of Elements
DECK $
$3,048.38
MYTHIC
13
RARE
60
UNCOMMON
7
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

4 cards

Sorcery

9 cards

Instant

9 cards

Land

33 cards
NAMECOSTPRICE
MONEY CARDS·59 CARDS·$2,427.82
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Creature

25 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

4 cards

Sorcery

4 cards

Instant

9 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Animar, Soul of Elements + Palinchron: early two-card combo, for four mana or less, pieces included
  • Ancestral Statue + Animar, Soul of Elements: early two-card combo, for four mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
101211421039455116+
COLOR
U: 25 pipsR: 20 pipsG: 25 pipsC: 141 pips
TYPES
Creature37
Human7
Eldrazi3
Elemental3
Shaman3
Drake2
Druid2
Elf2
God2
Golem2
Horror2
Phyrexian2
Ranger2
Spirit2
Advisor1
Avatar1
Beast1
Berserker1
Bird1
Boar1
Construct1
Dinosaur1
Faerie1
Goblin1
Hydra1
Illusion1
Jellyfish1
Knight1
Kraken1
Merfolk1
Orc1
Plant1
Samurai1
Shapeshifter1
Warrior1
Wizard1
Party2
Land37
Nonbasic30
Basic7
Forest8
Island7
Mountain7
Desert3
Sorcery10
Avatar1
Artifact9
Golem2
Phyrexian2
Construct1
Horror1
Shapeshifter1
Instant9
Enchantment5
God1
Legends12
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite storm countInfinite untap of lands you controlInfinite ETBInfinite LTBInfinite mana lands you control can produce
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 3 · early two-card combo, for four mana or less, pieces includedInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Group
Color
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