MetaMox
COMMANDER · DECK

Emry, Lurker of the Loch Combo

Bracket 4 · Optimized
2020-09-07
Emry, Lurker of the Loch
DECK $
$1,449.49
MYTHIC
8
RARE
29
UNCOMMON
30
COMMON
33
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

10 cards

Enchantment

6 cards

Artifact

31 cards
NAMECOSTPRICE

Sorcery

2 cards

Instant

16 cards

Land

18 cards
MONEY CARDS·56 CARDS·$1,151.29
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Planeswalker

2 cards

Creature

5 cards

Enchantment

4 cards

Artifact

20 cards

Sorcery

2 cards

Instant

12 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • Karn, the Great Creator + Mycosynth Lattice: mass land denial
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
90151182133942516+
COLOR
U: 38 pipsC: 104 pips
TYPES
Artifact37
Construct2
Artificer1
Scorpion1
Vedalken1
Land32
Nonbasic17
Basic15
Island16
Instant16
Creature11
Artificer4
Human3
Construct2
Beast1
Dog1
Drone1
Elemental1
Merfolk1
Scorpion1
Vedalken1
Wizard1
Party1
Enchantment6
Aura1
Planeswalker2
Karn1
Teferi1
Sorcery2
Legends8
Historic43
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV<=2 that has a generic mana cost
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite colored manaInfinite colorless mana
Bracket 4 · mass land denialActivated abilities of permanents your opponents control can't be activatedActivated abilities can't be activatedLockMass Land Denial
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite damageInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite storm countInfinite card draw at the beginning of the next upkeepInfinite draw triggers at the beginning of the next upkeep
Group
Color
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