COMMANDER · DECK
Talrand Counters
Bracket 4 · Optimized@sharkweek1998 · 2025-03-09
DECK $
$571.18
MYTHIC
4
RARE
21
UNCOMMON
16
COMMON
59
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
9 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
8 cardsInstant
36 cardsLand
7 cardsMONEY CARDS·29 CARDS·$440.68
Sign in to save your threshold.
Creature
2 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
4 cardsInstant
14 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 1
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land39
Nonbasic6
Basic33
Island34
Desert1
Instant36
Creature10
Wizard4
Human2
Bird1
Elemental1
Elk1
Fish1
Golem1
Horse1
Kraken1
Merfolk1
Octopus1
Spirit1
Party4
Sorcery8
Artifact6
Elk1
Golem1
Enchantment4
Fish1
Horse1
Planeswalker1
Narset1
Legends5
Historic10
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock