MetaMox
COMMANDER · DECK

Nekusar

Bracket 3 · Upgraded
2020-09-27
Nekusar, the Mindrazer
BANNED: 1 CARD
DECK $
$452.50
MYTHIC
7
RARE
43
UNCOMMON
24
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

20 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

10 cards

Instant

7 cards

Land

20 cards
SIDEBOARD5 CARDS

Planeswalker

1 card

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE

Land

2 cards
MONEY CARDS·59 CARDS·$345.65
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Planeswalker

2 cards

Creature

15 cards

Enchantment

9 cards

Artifact

10 cards

Sorcery

9 cards

Instant

4 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
1051212143749566+
COLOR
U: 37 pipsB: 35 pipsR: 20 pipsC: 108 pips
TYPES
Land36
Nonbasic17
Basic19
Island10
Swamp8
Mountain5
Creature21
Wizard10
Human6
Dragon3
Horror3
Demon2
Knight2
Vedalken2
Zombie2
God1
Hag1
Phyrexian1
Rogue1
Spirit1
Wall1
Outlaws1
Party11
Artifact14
Equipment2
Book1
Horror1
Phyrexian1
Enchantment13
Demon1
Hag1
Sorcery10
Instant7
Planeswalker2
Jace1
Nixilis1
Legends10
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Target opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Target player loses the game
Group
Color
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