COMMANDER · DECK
@Harry_Flind · 2025-03-13
DECK $
$778.59
MYTHIC
22
RARE
88
UNCOMMON
27
COMMON
37
COMMAND1 CARD
Planeswalker
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
24 cardsEnchantment
2 cardsArtifact
12 cardsSorcery
13 cardsInstant
13 cardsLand
18 cardsSIDEBOARD11 CARDS
Creature
4 cardsEnchantment
4 cardsArtifact
2 cardsLand
1 cardMAYBE63 CARDS
Planeswalker
3 cardsCreature
40 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
6 cardsInstant
8 cardsLand
2 cardsMONEY CARDS·76 CARDS·$593.85
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Planeswalker
4 cardsCreature
29 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
9 cardsInstant
12 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Island12
Swamp10
Creature24
Horror7
Human5
Advisor2
Avatar2
Nightmare2
Adventure1
Bird1
Crab1
Demon1
Faerie1
Golem1
Homarid1
Mercenary1
Minion1
Noble1
Phyrexian1
Pirate1
Praetor1
Rogue1
Shapeshifter1
Specter1
Wizard1
Outlaws3
Party2
Sorcery15
Adventure1
Human1
Nightmare1
Wizard1
Artifact14
Bird1
Golem1
Instant14
Enchantment4
Aura1
Avatar1
Horror1
Nightmare1
Planeswalker2
Ashiok1
Tasha1
Legends11
Historic24
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite mill for target opponentNear-infinite mill
Near-infinite millNear-infinite self-mill
Infinite mill for target opponent
Infinite millNear-infinite self-mill
Infinite millNear-infinite self-mill
Near-infinite millNear-infinite self-mill
Infinite mill for target opponent
Infinite mill
Infinite mill
Infinite mill for target opponent
Infinite mill
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill
Infinite millNear-infinite self-mill
Infinite mill for target opponentNear-infinite mill
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