COMMANDER · DECK
@ALPHA_WOLF27 · 2024-10-22
DECK $
$933.05
MYTHIC
18
RARE
102
UNCOMMON
25
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
31 cardsArtifact
4 cardsSorcery
6 cardsInstant
3 cardsLand
36 cardsSIDEBOARD4 CARDS
Creature
1 cardEnchantment
2 cardsLand
1 cardMAYBE55 CARDS
Creature
3 cardsEnchantment
31 cardsSorcery
1 cardInstant
2 cardsLand
18 cardsMONEY CARDS·94 CARDS·$728.00
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Creature
9 cardsEnchantment
39 cardsArtifact
3 cardsSorcery
5 cardsInstant
5 cardsLand
33 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Secret Arcade // Dusty Parlor + Archon of Sun's Grace: late two-card combo, for eight mana or less, pieces included
- Secret Arcade // Dusty Parlor + Ghostly Dancers: late two-card combo, for eight mana or less, pieces included
- Secret Arcade // Dusty Parlor + Gremlin Tamer: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Secret Arcade // Dusty Parlor + Archon of Sun's Grace — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Secret Arcade // Dusty Parlor + Ghostly Dancers — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Secret Arcade // Dusty Parlor + Gremlin Tamer — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Enchantment42
Aura6
Room4
Saga3
Human2
Adventure1
Avatar1
Demigod1
Dryad1
Elemental1
Fox1
Glimmer1
Horror1
Monk1
Nymph1
Spirit1
Land38
Nonbasic33
Basic5
Forest8
Swamp7
Island6
Mountain6
Plains5
Aura1
Creature19
Human6
Elemental2
Spirit2
Archon1
Avatar1
Demigod1
Dryad1
Fox1
Glimmer1
Horror1
Leech1
Merfolk1
Monk1
Nymph1
Pegasus1
Scout1
Shaman1
Warlock1
Warrior1
Wizard1
Wolf1
Outlaws1
Party2
Sorcery6
Artifact4
Instant3
Adventure1
Legends6
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature ETBInfinite creature tokensDraw the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature ETBInfinite creature tokensDraw the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature ETBInfinite creature tokensDraw the game
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