MetaMox
COMMANDER · DECK

Copy of - Tick Tock

No bracket · Banned
2020-09-18
ONLY 99 CARDSBANNED: 2 CARDS
DECK $
$1,565.79
MYTHIC
26
RARE
78
UNCOMMON
37
COMMON
37
COMMAND2 CARDS
MAIN97 CARDS

Creature

11 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

15 cards

Instant

16 cards

Land

15 cards
MAYBE55 CARDS

Creature

16 cards

Enchantment

18 cards

Artifact

10 cards

Sorcery

5 cards

Instant

6 cards
MONEY CARDS·110 CARDS·$1,230.96
Sign in to save your threshold.

Creature

28 cards
NAMECOSTPRICE

Enchantment

24 cards

Artifact

13 cards

Sorcery

18 cards

Instant

16 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
DUEL COMMANDER
Not legal
6 banned cards, commander banned as a commander
BANNED AS A COMMANDER · 1
CEDH
Not legal
  • 2 banned cards
CURVE
10101182133646566+
COLOR
U: 20 pipsB: 29 pipsR: 32 pipsC: 102 pips
TYPES
Land37
Nonbasic13
Basic24
Mountain15
Swamp15
Instant16
Sorcery15
Creature13
Goblin3
Human3
Wizard3
Zombie3
Horror2
Pirate2
Warrior2
Berserker1
Demon1
Dwarf1
Minotaur1
Noble1
Orc1
Shaman1
Outlaws2
Party5
Artifact9
Enchantment9
Aura2
Curse1
Legends10
Historic19
LAND PROBABILITY
37 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.4%
TURN 537.1%
TURN 659.2%
TURN 776.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Each opponent loses the gameNear-infinite lifeloss
Near-infinite damage
Each opponent loses the gameNear-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss
Near-infinite lifeloss
Near-infinite damage to all players
Each opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Group
Color
View
Comments · 0
No comments yet.