COMMANDER · DECK
Why We Cant Have Nice Things 4
2015-11-12
ONLY 99 CARDSNO COMMANDER
DECK $
$229.61
MYTHIC
4
RARE
48
UNCOMMON
21
COMMON
27
MAIN99 CARDS
Creature
9 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
35 cardsInstant
7 cardsLand
29 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·29 CARDS·$164.90
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Creature
2 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
15 cardsInstant
5 cardsLand
1 cardsCURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Mountain5
Plains5
Swamp5
Gate3
Sorcery35
Creature9
Archon1
Avatar1
Demon1
Dragon1
Elk1
Giant1
Human1
Insect1
Mutant1
Nightmare1
Phyrexian1
Soldier1
Zombie1
Artifact7
Elk1
Insect1
Phyrexian1
Instant7
Enchantment5
Aura1
Legends1
Historic8
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Infinite colored manaInfinite colorless manaInfinite ETBInfinite LTBInfinite sacrifice triggers