COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
24 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
7 cardsInstant
13 cardsLand
37 cardsMONEY CARDS·24 CARDS·$93.24
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Planeswalker
2 cardsCreature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
4 cardsInstant
1 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
- Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
- Phenax, God of Deception + Consuming Aberration + Traumatize: two-card combo, for six mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Phenax, God of Deception + Consuming Aberration + Fleet Swallower — Bracket 4, early two-card combo, with no mana to spend
- Fleet Swallower + Fraying Sanity — Bracket 3, early arguably two-card combo, with no mana to spend
- Phenax, God of Deception + Consuming Aberration + Traumatize — Bracket 3, two-card combo, for six mana or less
- Traumatize + Fraying Sanity — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Island7
Swamp7
Desert5
Gate2
Creature25
Wall7
Construct2
Golem2
Homunculus2
Crab1
Fish1
God1
Horror1
Human1
Illusion1
Leviathan1
Nightmare1
Plant1
Scarecrow1
Skeleton1
Specter1
Spirit1
Wizard1
Zombie1
Party1
Artifact15
Construct2
Equipment2
Golem2
Wall2
Scarecrow1
Instant14
Enchantment9
Aura4
Curse1
God1
Sorcery8
Nightmare1
Planeswalker2
Jace2
Legends4
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent