MetaMox
COMMANDER · DECK

Niv-Mizzet

Bracket 4 · Optimized
2020-06-22
Niv-Mizzet, Parun
DECK $
$249.63
MYTHIC
4
RARE
33
UNCOMMON
21
COMMON
42
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

14 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

13 cards

Instant

17 cards

Land

16 cards
MONEY CARDS·49 CARDS·$186.38
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Planeswalker

2 cards

Creature

10 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

9 cards

Instant

9 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Curiosity + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Ophidian Eye: early two-card combo, with no mana to spend
  • Tandem Lookout + Niv-Mizzet, Parun: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
10911821631044546+
COLOR
U: 45 pipsR: 30 pipsC: 105 pips
TYPES
Land37
Nonbasic14
Basic23
Island16
Mountain10
Instant19
Creature15
Wizard7
Human5
Dragon2
Goblin2
Merfolk2
Shaman2
Dwarf1
God1
Horror1
Minotaur1
Noble1
Phyrexian1
Pirate1
Scout1
Warrior1
Outlaws1
Party8
Sorcery14
Artifact13
Equipment2
Horror1
Phyrexian1
Enchantment5
Aura2
Planeswalker2
Jace1
Narset1
Legends10
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
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