MetaMox
COMMANDER · DECK

Copy of - Yarok EDH

Bracket 3 · Upgraded
2020-08-23
Yarok, the Desecrated
DECK $
$808.58
MYTHIC
18
RARE
56
UNCOMMON
13
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

31 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

9 cards

Instant

6 cards

Land

36 cards
NAMECOSTPRICE
MONEY CARDS·63 CARDS·$633.42
Sign in to save your threshold.

Planeswalker

1 card

Creature

20 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

4 cards

Instant

5 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 10 more combos that bear on the bracket, listed below
CURVE
10319220310410556+
COLOR
U: 10 pipsB: 12 pipsG: 57 pipsC: 123 pips
TYPES
Land41
Nonbasic30
Basic11
Forest10
Island5
Swamp5
Creature32
Elf8
Druid5
Elemental5
Human4
Shaman4
Snake3
God2
Horror2
Merfolk2
Ooze2
Scout2
Beast1
Bird1
Centaur1
Cleric1
Demon1
Dryad1
Eldrazi1
Frog1
Monk1
Nissa1
Nymph1
Pirate1
Rogue1
Zombie1
Outlaws2
Party2
Enchantment9
Aura1
Centaur1
Dryad1
God1
Nymph1
Sorcery9
Artifact6
Bird1
Instant6
Planeswalker2
Nissa2
Elf1
Scout1
Legends11
Historic17
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
View
Comments · 0
No comments yet.