MetaMox
COMMANDER · DECK

Kediss & Malcolm

Bracket 3 · Upgraded
@Yalane_x · 2025-01-02
DECK $
$239.69
MYTHIC
3
RARE
23
UNCOMMON
36
COMMON
38
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

24 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

6 cards

Instant

19 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Glint-Horn Buccaneer + Curiosity: early arguably two-card combo, for four mana or less, pieces included
  • Glint-Horn Buccaneer + Tandem Lookout: arguably two-card combo, for six mana or less, pieces included
  • Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00131302163542526+
COLOR
U: 45 pipsR: 31 pipsC: 87 pips
TYPES
Land30
Nonbasic20
Basic10
Island7
Mountain6
Desert1
Creature26
Human10
Pirate10
Wizard5
Goblin4
Artificer2
Dragon2
Dwarf2
Shaman2
Siren2
Berserker1
Bird1
Elemental1
Illusion1
Lizard1
Minotaur1
Scout1
Spirit1
Thopter1
Tyranid1
Warrior1
Outlaws10
Party6
Instant19
Artifact10
Equipment1
Thopter1
Enchantment9
Aura2
Background2
Sorcery6
Planeswalker1
Chandra1
Legends13
Historic23
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite colored manaInfinite damageInfinite Treasure tokens
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Group
Color
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