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COMMANDER · DECK

The Locust God

Bracket 4 · Optimized
2020-05-05
The Locust God
DECK $
$693.89
MYTHIC
4
RARE
46
UNCOMMON
28
COMMON
41
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

16 cards

Enchantment

10 cards

Artifact

15 cards

Sorcery

7 cards

Instant

12 cards

Land

17 cards
MONEY CARDS·61 CARDS·$541.27
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Planeswalker

2 cards

Creature

15 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

6 cards

Instant

9 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • The Locust God + Sage of the Falls: early two-card combo, with no mana to spend
  • The Locust God + Kindred Discovery: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
10711821531146546+
COLOR
U: 45 pipsR: 26 pipsC: 118 pips
TYPES
Land37
Nonbasic15
Basic22
Island13
Mountain11
Creature17
Wizard9
Human4
Merfolk3
Dragon2
God2
Horror2
Fish1
Illusion1
Phyrexian1
Sphinx1
Vedalken1
Warrior1
Zombie1
Party10
Artifact16
Equipment2
Horror1
Phyrexian1
Instant13
Enchantment12
Aura3
God1
Sorcery7
Planeswalker2
Jace1
Narset1
Legends13
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingNear-infinite creature tokens with hasteNear-infinite ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite creature tokens with hasteNear-infinite ETB
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
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