COMMANDER · DECK
Lands Awaken
Bracket 3 · Upgraded2020-04-28
DECK $
$580.17
MYTHIC
6
RARE
54
UNCOMMON
39
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
17 cardsInstant
19 cardsLand
28 cardsSIDEBOARD11 CARDS
Creature
1 cardsArtifact
2 cardsInstant
2 cardsLand
6 cardsMAYBE27 CARDS
Creature
5 cardsEnchantment
5 cardsArtifact
1 cardsSorcery
1 cardsInstant
5 cardsLand
10 cardsMONEY CARDS·60 CARDS·$443.06
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Creature
5 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
5 cardsInstant
12 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Elite Arcanist + Call to Glory: early arguably two-card combo, with no mana to spend
- Elite Arcanist + To Arms!: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Elite Arcanist + Call to Glory — Bracket 3, early arguably two-card combo, with no mana to spend
- Elite Arcanist + To Arms! — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic26
Basic11
Island11
Plains7
Instant19
Sorcery17
Artifact12
Equipment2
Elk1
Fortification1
Golem1
Creature11
Human5
Ally2
Merfolk2
Wizard2
Advisor1
Cleric1
Elemental1
Elk1
Golem1
Nomad1
Soldier1
Wall1
Warrior1
Party4
Enchantment8
Aura1
Legends3
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite storm countNear-infinite magecraft triggersNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite magecraft triggersInfinite power and toughness for certain creatures until end of turn