COMMANDER · DECK
Angry Omnath
Bracket 3 · Upgraded2020-06-12
105 CARDS (LIMIT 100)
DECK $
$871.35
MYTHIC
14
RARE
53
UNCOMMON
22
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN104 CARDS
Creature
13 cardsEnchantment
13 cardsArtifact
2 cardsSorcery
19 cardsInstant
14 cardsLand
23 cardsSIDEBOARD17 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
1 cardsInstant
1 cardsLand
1 cardsMAYBE3 CARDS
Enchantment
2 cardsSorcery
1 cardsMONEY CARDS·75 CARDS·$681.75
Sign in to save your threshold.
Planeswalker
1 cardsCreature
17 cardsEnchantment
14 cardsArtifact
3 cardsSorcery
15 cardsInstant
11 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds: locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator: locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking: locks the table
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Glacial Chasm + Mina and Denn, Wildborn + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Mina and Denn, Wildborn + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Oracle of Mul Daya — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
- Perilous Forays + Omnath, Locus of Rage + Lotus Cobra — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land43
Nonbasic21
Basic22
Forest16
Mountain8
Sorcery20
Arcane1
Instant16
Creature14
Elemental7
Elf2
Snake2
Ally1
Avatar1
Cleric1
Dragon1
Dryad1
Human1
Monk1
Nymph1
Shaman1
Party1
Enchantment14
Aura1
Dryad1
Nymph1
Artifact2
Legends9
Historic11
LAND PROBABILITY
43 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.4%
TURN 531.0%
TURN 651.8%
TURN 769.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damagePut all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Put all lands with a basic land type from your library onto the battlefield tapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock