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COMMANDER · DECK

mister negative

Bracket 4 · Optimized
@smallfry · 2026-09-09
Mister Negative
106 CARDS (LIMIT 100)
DECK $
$924.74
MYTHIC
16
RARE
49
UNCOMMON
17
COMMON
23
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN105 CARDS

Creature

14 cards

Enchantment

8 cards

Artifact

17 cards

Sorcery

9 cards

Instant

19 cards

Land

25 cards
MONEY CARDS·70 CARDS·$729.41
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Creature

13 cards

Enchantment

7 cards

Artifact

12 cards

Sorcery

6 cards

Instant

14 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tree of Perdition + Wound Reflection: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Tree of Perdition + Astarion, the Decadent: early arguably two-card combo, with no mana to spend
  • Tree of Perdition + Bloodletter of Aclazotz: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00811621731245596+
COLOR
W: 35 pipsB: 44 pipsC: 144 pips
TYPES
Land38
Nonbasic23
Basic15
Plains9
Swamp8
Instant20
Lesson1
Artifact18
Angel1
Equipment1
Infinity1
Stone1
Creature15
Human3
Cleric2
Demon2
Rogue2
Vampire2
Angel1
Bat1
Bird1
Dog1
Elf1
Hero1
Horror1
Minion1
Monk1
Phyrexian1
Plant1
Rebel1
Rhino1
Spider1
Symbiote1
Villain1
Wall1
Warlock1
Outlaws3
Party4
Sorcery9
Enchantment8
Legends11
Historic24
LAND PROBABILITY
38 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.5%
TURN 541.0%
TURN 663.5%
TURN 779.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Bracket 2 · late two-card combo, for eight mana or lessTarget opponent loses the game
Target player loses the game on each of your turns
Bracket 3 · two-card combo, for six mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Group
Color
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