COMMANDER · DECK
Zur the Enchanter
Bracket 3 · Upgraded2020-05-14
DECK $
$275.47
MYTHIC
7
RARE
26
UNCOMMON
21
COMMON
45
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
28 cardsArtifact
12 cardsSorcery
1 cardInstant
9 cardsLand
7 cardsMONEY CARDS·41 CARDS·$210.11
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Creature
8 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
1 cardInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Energy Field + Rest in Peace: locks the table
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Energy Field + Rest in Peace — Bracket 3, locks the table
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land36
Nonbasic4
Basic32
Island11
Plains11
Swamp10
Enchantment29
Aura12
Human1
Saga1
Soldier1
Creature14
Human7
Angel3
Cleric2
Horror2
Soldier2
Wizard2
Golem1
Phyrexian1
Praetor1
Rogue1
Shapeshifter1
Spirit1
Outlaws1
Party5
Artifact13
Equipment6
Golem1
Instant9
Sorcery1
Legends8
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to you by sources you don't controlLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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