COMMANDER · DECK
One trick frog
Bracket 3 · Upgraded@Taichi37 · 2025-02-05
DECK $
$30.31
MYTHIC
1
RARE
3
UNCOMMON
13
COMMON
83
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
5 cardsEnchantment
5 cardsSorcery
2 cardsInstant
1 cardLand
28 cardsMONEY CARDS·3 CARDS·$2.69
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Enchantment
1 cardLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- The Gitrog Monster + Dakmor Salvage: two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Wild Mongrel: late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence: late two-card combo, for eight mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- The Gitrog Monster + Dakmor Salvage — Bracket 3, two-card combo, for six mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Wild Mongrel — Bracket 2, late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Ayula's Influence — Bracket 2, late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Oblivion Crown — Bracket 2, late two-card combo, for eight mana or less, pieces included
- The Gitrog Monster + Dakmor Salvage + Noose Constrictor — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
CURVE
COLOR
TYPES
Land86
Nonbasic26
Basic60
Forest33
Swamp27
Cave3
Creature6
Dog2
Demon1
Frog1
Horror1
Imp1
Nightmare1
Phyrexian1
Snake1
Enchantment5
Aura1
Sorcery2
Instant1
Legends1
Historic1
LAND PROBABILITY
86 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.0%
TURN 50.0%
TURN 60.1%
TURN 70.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinite creature tokensNear-infinite ETBNear-infinite self-discard triggers
Infinite self-millNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
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