COMMANDER · DECK
Emiel, the Infinite
Bracket 4 · Optimized2020-06-19
340 CARDS (LIMIT 100)
DECK $
$1,558.51
MYTHIC
38
RARE
125
UNCOMMON
99
COMMON
78
COMMAND1 CARD
Creature
1 cardsMAIN339 CARDS
Planeswalker
3 cardsCreature
283 cardsEnchantment
27 cardsArtifact
20 cardsSorcery
1 cardsInstant
3 cardsLand
2 cardsMONEY CARDS·116 CARDS·$1,191.10
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Planeswalker
2 cardsCreature
73 cardsEnchantment
18 cardsArtifact
17 cardsSorcery
1 cardsInstant
3 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Village Bell-Ringer + Emiel the Blessed: early two-card combo, with no mana to spend
- Emiel the Blessed + Kozilek's Predator + Anointed Procession: early two-card combo, for four mana or less
- Emiel the Blessed + Kozilek's Predator + Parallel Lives: early two-card combo, for four mana or less
- and 30 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 33
- Village Bell-Ringer + Emiel the Blessed — Bracket 4, early two-card combo, with no mana to spend
- Emiel the Blessed + Kozilek's Predator + Anointed Procession — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Kozilek's Predator + Parallel Lives — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Kozilek's Predator + Doubling Season — Bracket 4, early two-card combo, for four mana or less
- Verdurous Gearhulk + Crystalline Crawler + Emiel the Blessed — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Panharmonicon + Hidden Herbalists — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Deranged Hermit + Phyrexian Altar — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Deep Forest Hermit + Phyrexian Altar — Bracket 4, early two-card combo, for four mana or less
- Emiel the Blessed + Myr Battlesphere + Phyrexian Altar — Bracket 4, early two-card combo, for four mana or less
- Verdurous Gearhulk + Cryptic Trilobite + Emiel the Blessed — Bracket 4, early two-card combo, for four mana or less
- Selvala, Heart of the Wilds + Emiel the Blessed + Concordant Crossroads — Bracket 4, early two-card combo, for four mana or less
- Selvala, Heart of the Wilds + Emiel the Blessed + Thousand-Year Elixir — Bracket 4, early two-card combo, for four mana or less
- Staff of Domination + Harabaz Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Emiel the Blessed + Patron of the Orochi + Concordant Crossroads — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Angel of Glory's Rise + Emiel the Blessed + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Wakeroot Elemental + Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Axebane Guardian — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Karametra's Acolyte — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Viridian Joiner — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Emiel the Blessed + Faeburrow Elder + Lightning Greaves — Bracket 3, early arguably two-card combo, with no mana to spend
- Emiel the Blessed + Patron of the Orochi + Lightning Greaves — Bracket 3, early arguably two-card combo, with no mana to spend
- Felidar Guardian + Dual Nature — Bracket 3, early arguably two-card combo, for four mana or less
- Yannik, Scavenging Sentinel + Emiel the Blessed + Crystalline Crawler — Bracket 3, early arguably two-card combo, for four mana or less
- Yannik, Scavenging Sentinel + Emiel the Blessed + Cryptic Trilobite — Bracket 3, early arguably two-card combo, for four mana or less
- Emiel the Blessed + Crystalline Crawler + Bloodspore Thrinax — Bracket 3, early arguably two-card combo, for four mana or less
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Emiel the Blessed + Cryptic Trilobite + Bloodspore Thrinax — Bracket 2, arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature284
Human60
Elf50
Druid46
Cleric19
Elemental19
Soldier17
Angel14
Knight14
Beast12
Cat12
Scout11
Warrior11
Shaman9
Phyrexian8
Spirit8
Artificer7
Construct7
Giant7
Ranger6
Wall6
Dryad5
Plant5
Treefolk5
Centaur4
Dinosaur4
Elephant4
Insect4
Kor4
Unicorn4
Dwarf3
Eldrazi3
Golem3
Hydra3
Lizard3
Monk3
Wizard3
Ally2
Archer2
Avatar2
Bird2
Demigod2
Drone2
Elk2
Horror2
Ooze2
Shapeshifter2
Snake2
Vampire2
Wolf2
Wurm2
Zombie2
Ape1
Archon1
Boar1
Dog1
Dragon1
Forest1
Frog1
Fungus1
Gargoyle1
God1
Horse1
Hyena1
Merfolk1
Mutant1
Myr1
Nissa1
Noble1
Nymph1
Ouphe1
Pangolin1
Rhino1
Satyr1
Sloth1
Sphinx1
Spike1
Thopter1
Trilobite1
Werewolf1
Changeling1
Party33
Artifact35
Construct7
Equipment4
Golem3
Horror1
Horse1
Myr1
Phyrexian1
Shaman1
Shapeshifter1
Sphinx1
Thopter1
Enchantment34
Demigod2
Centaur1
Dryad1
Elemental1
Nymph1
Spirit1
Planeswalker4
Nissa2
Elf1
Gideon1
Huatli1
Scout1
Instant3
Land3
Nonbasic3
Dryad1
Forest1
Sorcery1
Legends26
Historic58
LAND PROBABILITY
2 LANDS · 339 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 4—
TURN 5—
TURN 6—
TURN 7—
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS100 COMBOS
Infinite creature ETBInfinite creature LTBInfinite +1/+1 counters on most creatures you controlInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite creature LTBInfinite creature ETBInfinite colorless mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggersNear-infinite damageInfinite card drawNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite colored mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Infinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite ETBInfinite LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite mana of colors among permanents you control
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite recursion of creature cards with power 2 or less
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite recursion of creature cards with power 2 or less
Infinite LTBInfinite ETBInfinite damage
ADDITIONAL REQUIREMENTS
Green Persist Creature
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite colored manaInfinite blinking
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite colored manaInfinite blinking
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTB
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite +1/+1 counters on creatures you control
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite death triggersInfinite lifegainInfinite lifegain triggersInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite colorless manaInfinite creature tokensInfinite blinking
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite colorless manaInfinite creature tokensInfinite blinking
Bracket 4 · early two-card combo, for four mana or lessInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite colorless manaInfinite creature tokensInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
Infinite damageInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite damageInfinite death triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinking of permanentsInfinite ETBInfinite LTBInfinite mana permanents you control that enter the battlefield untapped can produceInfinite mana lands you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite blinkingInfinite ETBInfinite green manaInfinite LTB
Infinite ETBInfinite LTB
Infinite ETBInfinite LTBInfinite storm count
Exile all creatures opponents controlInfinite blinkingInfinite ETBInfinite LTB
Bracket 4 · early two-card combo, for four mana or lessInfinite blinkingInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite colored manaInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite colored manaInfinite ETBInfinite LTB
Bracket 2 · arguably two-card combo, for four mana or lessInfinite blinkingInfinite colorless mana that can only be spent to activate abilitiesInfinite ETBInfinite LTB
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite green manaInfinite LTBInfinite mana green creatures you control can produceInfinite untap of Forests you controlInfinite untap of green creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite blinking
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite green manaInfinite LTBInfinite mana green creatures you control can produceInfinite untap of Forests you controlInfinite untap of green creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite blinkingInfinite colored manaInfinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, for four mana or lessInfinite blinkingInfinite colored manaInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite colorless mana that can only be spent to activate abilitiesInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite blinkingInfinite colorless mana that can only be spent to activate abilitiesInfinite ETBInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTB
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTB
Infinite +1/+1 counters on most creatures you controlInfinite ETBInfinite LTB
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Infinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less