COMMANDER · DECK
Ezuri's Followers
Bracket 4 · Optimized2020-05-16
DECK $
$291.68
MYTHIC
6
RARE
43
UNCOMMON
25
COMMON
34
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
8 cardsInstant
10 cardsLand
16 cardsMAYBE8 CARDS
Planeswalker
1 cardCreature
4 cardsArtifact
2 cardsSorcery
1 cardMONEY CARDS·38 CARDS·$215.90
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Planeswalker
1 cardCreature
18 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
3 cardsInstant
4 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Sage of Hours + Ezuri, Claw of Progress: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
- Sage of Hours + Ezuri, Claw of Progress — Bracket 4, infinite extra turns
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Creature40
Elf12
Druid7
Wizard7
Human6
Merfolk4
Warrior4
Elemental3
Snake3
Beast2
Frog2
Insect2
Mutant2
Phyrexian2
Rogue2
Shaman2
Artificer1
Bird1
Fish1
Fungus1
Horror1
Ooze1
Squid1
Troll1
Unicorn1
Vedalken1
Outlaws2
Party13
Land37
Nonbasic14
Basic23
Forest13
Island10
Desert1
Gate1
Instant10
Sorcery8
Arcane1
Enchantment6
Unicorn1
Artifact2
Legends8
Historic9
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · infinite extra turnsInfinite turnsLock
+ 49 CARDS NOT IN PRECON
+ Acidic Slime+ Alchemist's Refuge+ Beast Whisperer+ Biogenic Upgrade+ Bioshift+ Birds of Paradise+ Birthing Pod+ Blighted Agent+ Champion of Lambholt+ Chasm Skulker+ Counterspell+ Craterhoof Behemoth+ Cultivator of Blades+ Cyclonic Rift+ Deepglow Skate+ Desert of the Mindful+ Evolution Sage+ Explosive Vegetation+ Fathom Mage+ Fertilid+ Fuel for the Cause+ Give // Take+ Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun+ Gyre Engineer+ Gyre Sage+ Hardened Scales+ Herald of Secret Streams+ Hornet Queen+ Incubation Druid+ Inspiring Call+ Karn's Bastion+ Marwyn, the Nurturer+ Master Biomancer+ Mycoloth+ Nykthos, Shrine to Nyx+ Plasm Capture+ Plaxcaster Frogling+ Rishkar, Peema Renegade+ Sage of Hours+ Simic Ascendancy+ Simic Charm+ Simic Manipulator+ Sleep+ Spawning Bed+ Tezzeret's Gambit+ Trollbred Guardian+ Vorel of the Hull Clade+ Wirewood Symbiote+ Zameck Guildmage
- 47 PRECON CARDS NOT IN DECK
- Arbor Colossus- Biomantic Mastery- Broodbirth Viper- Caller of the Claw- Caller of the Pack- Chameleon Colossus- Cobra Trap- Command Beacon- Command Tower- Day of the Dragons- Desert Twister- Elvish Visionary- Experiment One- Great Oak Guardian- Illusory Ambusher- Kaseto, Orochi Archmage- Loaming Shaman- Mirror Match- Mosswort Bridge- Mulldrifter- Mystic Snake- Ninja of the Deep Hours- Orochi Hatchery- Overrun- Patagia Viper- Plaxmanta- Rampant Growth- Sakura-Tribe Elder- Scytheclaw- Simic Growth Chamber- Simic Keyrune- Simic Signet- Skullwinder- Snakeform- Sol Ring- Solemn Simulacrum- Stingerfling Spider- Swiftfoot Boots- Sword of Vengeance- Synthetic Destiny- Terramorphic Expanse- Thornwood Falls- Thought Vessel- Viridian Shaman- Vivid Creek- Vivid Grove- Wistful Selkie
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