COMMANDER · DECK
【02】 God-Eternal Kefnet 【BUDGET-ish】
Bracket 4 · Optimized2020-04-12
DECK $
$508.79
MYTHIC
8
RARE
32
UNCOMMON
18
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
5 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
15 cardsInstant
27 cardsLand
12 cardsMONEY CARDS·54 CARDS·$398.86
Sign in to save your threshold.
Creature
5 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
13 cardsInstant
17 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 extra-turn cards — chaining turns is Bracket 4
- Narset's Reversal + Isochron Scepter: infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Temporal Manipulation: infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Walk the Aeons: infinite extra turns
- and 17 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 10
COMBOS · 20
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Temporal Manipulation — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Walk the Aeons — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Isochron Scepter + Brainstorm + Time Warp — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Nexus of Fate — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Temporal Manipulation — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Temporal Mastery — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Beacon of Tomorrows — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Part the Waterveil — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Walk the Aeons — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Time Warp — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Temporal Trespass — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Temporal Manipulation — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Walk the Aeons — Bracket 4, infinite extra turns
- Mystic Sanctuary + Capsize + Time Warp — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Karn's Temporal Sundering — Bracket 4, infinite extra turns
- God-Eternal Kefnet + Scroll Rack + Time Stretch — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 33 cards not in the pool
BANNED · 3
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Island26
Instant27
Sorcery15
Artifact12
Myr1
Creature6
Human2
Wizard2
God1
Illusion1
Myr1
Sphinx1
Zombie1
Party2
Enchantment6
Aura1
Legends4
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsSkip your draw stepsLockInfinite turns
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Comments · 0
No comments yet.