COMMANDER · DECK
Bears in Cars in Counterspells
No bracket · Banned2020-06-10
BANNED: 1 CARD
DECK $
$2,840.07
MYTHIC
13
RARE
51
UNCOMMON
15
COMMON
21
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
3 cardsArtifact
22 cardsSorcery
3 cardsInstant
17 cardsLand
23 cardsMONEY CARDS·66 CARDS·$2,262.32
Sign in to save your threshold.
Planeswalker
2 cardsCreature
10 cardsEnchantment
3 cardsArtifact
14 cardsSorcery
3 cardsInstant
14 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Helm of Obedience + Rest in Peace — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic20
Basic10
Island9
Plains8
Swamp4
Artifact29
Vehicle7
Human2
Phyrexian2
Artificer1
Cleric1
Construct1
Horror1
Shapeshifter1
Vedalken1
Zombie1
Creature23
Human12
Cleric6
Wizard3
Bird2
Phyrexian2
Soldier2
Advisor1
Artificer1
Cat1
Construct1
Giant1
God1
Horror1
Monk1
Rogue1
Shapeshifter1
Spirit1
Vedalken1
Zombie1
Outlaws1
Party10
Instant17
Enchantment5
God1
Spirit1
Sorcery3
Planeswalker2
Ashiok1
Narset1
Legends16
Historic40
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, for four mana or lessExile target opponent's library
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers