COMMANDER · DECK
Minsc & Boo
Bracket 4 · Optimized@yummy · 2026-09-12
DECK $
$937.12
MYTHIC
14
RARE
39
UNCOMMON
20
COMMON
27
COMMAND1 CARD
Planeswalker
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
23 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
7 cardsInstant
18 cardsLand
24 cardsMONEY CARDS·54 CARDS·$736.62
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Planeswalker
2 cardsCreature
17 cardsEnchantment
3 cardsArtifact
11 cardsSorcery
5 cardsInstant
6 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Jumbo Cactuar + Selvala, Heart of the Wilds: early two-card combo, for four mana or less
- The Last Agni Kai + Jumbo Cactuar: early two-card combo, for four mana or less
- Umbral Mantle + Fanatic of Rhonas: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Jumbo Cactuar + Selvala, Heart of the Wilds — Bracket 4, early two-card combo, for four mana or less
- The Last Agni Kai + Jumbo Cactuar — Bracket 4, early two-card combo, for four mana or less
- Umbral Mantle + Fanatic of Rhonas — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
- Umbral Mantle + Kami of Whispered Hopes — Bracket 3, early arguably two-card combo, for four mana or less
- Chandra's Ignition + Jumbo Cactuar — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic23
Basic11
Forest11
Mountain10
Equipment1
Gate1
Saga1
Urza's1
Creature23
Druid4
Elf3
Hydra3
Plant3
Scout3
Wurm3
Elemental2
Goblin2
Human2
Shaman2
Spirit2
Bird1
Construct1
Dragon1
Elder1
God1
Phyrexian1
Snake1
Tyranid1
Instant19
Adventure1
Equipment1
Artifact16
Equipment10
Adventure1
Construct1
Sorcery7
Enchantment6
Aura1
God1
Saga1
Urza's1
Planeswalker2
Equipment1
Minsc1
Legends13
Historic25
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or lessNear-infinite damage
Bracket 4 · early two-card combo, for four mana or lessNear-infinite red manaNear-infinitely powerful creature until end of turn
Bracket 4 · early two-card combo, for four mana or lessNear-infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce