COMMANDER · DECK
Magus Tribal
Bracket 4 · Optimized@DarkWing · 2025-03-17
DECK $
$239.34
MYTHIC
2
RARE
49
UNCOMMON
16
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
16 cardsInstant
14 cardsLand
21 cardsMONEY CARDS·39 CARDS·$174.39
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Planeswalker
1 cardCreature
7 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
13 cardsInstant
9 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- Narset's Reversal + Isochron Scepter: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries: two-card combo, for six mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 1
COMBOS · 4
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 36 cards not in the pool
BANNED · 1
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Land34
Nonbasic16
Basic18
Forest9
Island8
Mountain7
Plains7
Swamp6
Creature22
Human21
Wizard21
Insect1
Party21
Sorcery16
Instant14
Artifact7
Equipment2
Enchantment5
Aura1
Planeswalker2
Jace1
Narset1
Legends4
Historic11
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Win the game
Win the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Win the game
Win the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
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