COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
12 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·68 CARDS·$986.02
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Creature
24 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
11 cardsInstant
6 cardsLand
18 cardsCURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Forest8
Mountain8
Creature30
Dragon4
God4
Beast3
Dinosaur3
Elder3
Elemental2
Elf2
Hydra2
Phyrexian2
Spirit2
Warrior2
Bear1
Boar1
Chimera1
Demon1
Druid1
Elephant1
Goat1
Goblin1
Horror1
Human1
Incarnation1
Mole1
Praetor1
Rhino1
Scout1
Shaman1
Wurm1
Zombie1
Party2
Sorcery12
Arcane1
Instant10
Enchantment9
God1
Artifact4
Legends18
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite damageEach opponent loses the game
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature