COMMANDER · DECK
konner mk1
Bracket 4 · Optimized@yokaiquetz · 2025-05-02
DECK $
$517.38
MYTHIC
6
RARE
30
UNCOMMON
31
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
6 cardsArtifact
17 cardsSorcery
12 cardsInstant
11 cardsLand
15 cardsMONEY CARDS·43 CARDS·$400.91
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Creature
9 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
8 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Gev, Scaled Scorch + Phyrexian Altar: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Worldgorger Dragon + Dance of the Dead — Bracket 4, early two-card combo, for four mana or less
- Worldgorger Dragon + Animate Dead — Bracket 4, early two-card combo, for four mana or less
- Gev, Scaled Scorch + Phyrexian Altar — Bracket 3, early arguably two-card combo, with no mana to spend
- Gev, Scaled Scorch + Blasting Station — Bracket 3, early arguably two-card combo, with no mana to spend
- Goblin Bombardment + Gev, Scaled Scorch — Bracket 3, early arguably two-card combo, with no mana to spend
- Gev, Scaled Scorch + Altar of Dementia — Bracket 3, early arguably two-card combo, with no mana to spend
- Gev, Scaled Scorch + Carrion Feeder — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic14
Basic18
Mountain12
Swamp12
Desert2
God1
Creature23
Lizard5
God3
Vampire3
Goblin2
Noble2
Wizard2
Zombie2
Assassin1
Demon1
Devil1
Dragon1
Dwarf1
Faerie1
Golem1
Masticore1
Mercenary1
Nightmare1
Rogue1
Shaman1
Shapeshifter1
Spirit1
Warlock1
Changeling1
Outlaws4
Party3
Artifact19
Equipment2
Golem1
Masticore1
Sorcery12
Instant11
Enchantment8
Aura2
God2
Legends11
Historic28
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite creature ETBInfinite creature LTBInfinite colorless manaInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 2 · arguably two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite colored manaInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite self-millInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite mill
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite LTBInfinite ETBInfinite death triggers
Infinite ETBInfinite LTBInfinite death triggersInfinite millInfinite sacrifice triggersInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · early two-card combo, for four mana or lessInfinite death triggersInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite creature LTBInfinite creature ETBInfinite death triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite scry 1Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature