COMMANDER · DECK
the game has ended
Bracket 3 · Upgraded2020-06-30
ONLY 99 CARDS
DECK $
$665.77
MYTHIC
6
RARE
37
UNCOMMON
15
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
13 cardsInstant
7 cardsLand
9 cardsMONEY CARDS·52 CARDS·$519.94
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Planeswalker
1 cardCreature
14 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
9 cardsInstant
5 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 20 cards not in the pool
BANNED · 2
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Swamp28
Creature21
Demon4
Human3
Phyrexian3
Cleric2
Horror2
Nightmare2
Spirit2
Zombie2
Construct1
Dragon1
Elk1
God1
Golem1
Imp1
Minion1
Rogue1
Shade1
Vampire1
Wall1
Wizard1
Outlaws1
Party4
Artifact19
Equipment2
Book1
Construct1
Elk1
Golem1
Horror1
Phyrexian1
Sorcery13
Enchantment9
God1
Instant7
Planeswalker1
Liliana1
Legends10
Historic26
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Infinite damageInfinite lifegain triggers
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