MetaMox
COMMANDER · DECK

lifegain

Bracket 3 · Upgraded
@Cocoa · 2025-03-21
DECK $
$296.47
MYTHIC
3
RARE
42
UNCOMMON
34
COMMON
21
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

25 cards

Enchantment

12 cards

Artifact

14 cards

Sorcery

4 cards

Instant

11 cards

Land

26 cards
MONEY CARDS·46 CARDS·$220.26
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Planeswalker

1 cards

Creature

15 cards

Enchantment

8 cards

Artifact

11 cards

Instant

5 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Vito, Thorn of the Dusk Rose + Beacon of Immortality: two-card combo, for six mana or less
  • Enduring Tenacity + Beacon of Immortality: two-card combo, for six mana or less
  • Beacon of Immortality + Sanguine Bond: arguably two-card combo, for six mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00141192163946536+
COLOR
W: 50 pipsB: 33 pipsC: 101 pips
TYPES
Land32
Nonbasic24
Basic8
Plains6
Swamp6
Creature26
Cleric11
Vampire7
Human6
Spirit3
Advisor2
Phyrexian2
Ally1
Angel1
Beast1
Cat1
Demigod1
Dragon1
Elf1
Glimmer1
Halfling1
Kor1
Rogue1
Scout1
Snake1
Soldier1
Warlock1
Wizard1
Zombie1
Outlaws2
Party13
Artifact15
Equipment5
Soldier1
Enchantment14
Case1
Class1
Demigod1
Glimmer1
Snake1
Instant11
Sorcery4
Planeswalker1
Sorin1
Legends9
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for target opponent
Group
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