COMMANDER · DECK
Phenax God Of Deception
Bracket 3 · Upgraded2015-10-12
DECK $
$528.35
MYTHIC
12
RARE
35
UNCOMMON
18
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
29 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
9 cardsInstant
7 cardsLand
16 cardsMONEY CARDS·35 CARDS·$405.10
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Planeswalker
3 cardsCreature
9 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
7 cardsInstant
3 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 41 cards not in the pool
BANNED · 1
NOT IN THE POOL · 41
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Swamp15
Island9
Gate1
Creature30
Horror5
Wall4
Wizard4
Zombie4
Human2
Illusion2
Shapeshifter2
Vampire2
Avatar1
Crab1
Faerie1
God1
Homunculus1
Kraken1
Leviathan1
Lhurgoyf1
Noble1
Phyrexian1
Sphinx1
Spirit1
Vedalken1
Party4
Artifact10
Equipment1
Sorcery9
Enchantment7
God1
Horror1
Instant7
Trap1
Planeswalker3
Ashiok1
Jace1
Liliana1
Legends12
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
Near-infinite millNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite millNear-infinite creature tokensNear-infinite ETBNear-infinite untap of all creatures
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
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