COMMANDER · DECK
Where did your library go :O
Bracket 4 · Optimized2018-09-18
105 CARDS (LIMIT 100)NO COMMANDER
DECK $
$416.57
MYTHIC
6
RARE
30
UNCOMMON
24
COMMON
45
MAIN105 CARDS
Planeswalker
1 cardsCreature
18 cardsEnchantment
10 cardsArtifact
15 cardsSorcery
12 cardsInstant
12 cardsLand
15 cardsMONEY CARDS·42 CARDS·$317.52
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Planeswalker
1 cardsCreature
10 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
7 cardsInstant
5 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pili-Pala + Grand Architect: early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Pili-Pala + Grand Architect — Bracket 4, early two-card combo, for four mana or less
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic13
Basic24
Island12
Swamp12
Desert2
Gate1
Creature18
Faerie14
Wizard11
Rogue2
Artificer1
Human1
Knight1
Noble1
Scarecrow1
Soldier1
Vedalken1
Zombie1
Outlaws2
Party13
Artifact16
Equipment3
Scarecrow1
Instant12
Faerie1
Sorcery12
Rogue1
Enchantment10
Aura2
Curse1
Planeswalker1
Ashiok1
Legends5
Historic21
LAND PROBABILITY
37 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.6%
TURN 543.0%
TURN 665.6%
TURN 781.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control