COMMANDER · DECK
Niv's Spellslingin' Party
No bracket · Banned2018-10-05
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$1,301.92
MYTHIC
16
RARE
27
UNCOMMON
15
COMMON
41
POTENTIAL COMMANDERS3 OPTIONS
Creature
3 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
11 cardsInstant
22 cardsLand
14 cardsMONEY CARDS·43 CARDS·$1,027.12
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Planeswalker
2 cardsCreature
7 cardsEnchantment
3 cardsArtifact
9 cardsSorcery
8 cardsInstant
11 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Niv-Mizzet, the Firemind + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Tandem Lookout — Bracket 3, early arguably two-card combo, with no mana to spend
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Island15
Mountain10
Instant22
Artifact14
Golem1
Horror1
Phyrexian1
Creature12
Wizard7
Human4
Goblin2
Dragon1
God1
Golem1
Horror1
Merfolk1
Phyrexian1
Scout1
Shaman1
Sphinx1
Party7
Sorcery11
Enchantment5
Aura2
Planeswalker2
Jace1
Tezzeret1
Legends8
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawNear-infinite lifelossInfinite draw triggers