COMMANDER · DECK
Narset Discard
Bracket 3 · Upgraded@JakeMCVintageCube · 2025-04-14
DECK $
$240.97
MYTHIC
7
RARE
24
UNCOMMON
22
COMMON
47
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
35 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
10 cardsInstant
8 cardsLand
3 cardsMONEY CARDS·28 CARDS·$174.82
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Creature
17 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
4 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary: early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Niv-Mizzet, Visionary: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, the Firemind + Niv-Mizzet, Visionary — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature36
Human10
Wizard9
Pirate7
Construct3
Dragon3
Horror3
Shaman3
Shark3
Phyrexian2
Rogue2
Artificer1
Assassin1
Badger1
Bird1
Dinosaur1
Dwarf1
Elemental1
Fish1
Giant1
God1
Homunculus1
Knight1
Minotaur1
Monk1
Otter1
Siren1
Sphinx1
Spirit1
Squid1
Vampire1
Vedalken1
Warrior1
Zombie1
Outlaws9
Party12
Land35
Basic35
Island12
Mountain12
Plains11
Artifact12
Construct3
Phyrexian2
Horror1
Sorcery10
Instant8
Enchantment3
Legends14
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite card drawNear-infinite looting
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers