MetaMox
COMMANDER · DECK

Kraum/Ikra Madness

Bracket 3 · Upgraded
2020-07-06
DECK $
$326.61
MYTHIC
7
RARE
51
UNCOMMON
12
COMMON
30
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

2 cards

Creature

19 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

21 cards

Instant

10 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Dualcaster Mage + Mythos of Illuna: early arguably two-card combo, for four mana or less, pieces included
  • Dualcaster Mage + Rite of Replication: early arguably two-card combo, for four mana or less, pieces included
  • Dualcaster Mage + Quasiduplicate: early arguably two-card combo, for four mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
0021929321485136+
COLOR
U: 42 pipsB: 7 pipsR: 20 pipsG: 31 pipsC: 163 pips
TYPES
Land36
Nonbasic16
Basic20
Mountain9
Forest8
Island6
Swamp3
Creature21
Human5
Snake3
Wizard3
Dinosaur2
Dragon2
Druid2
Shapeshifter2
Avatar1
Elder1
Elemental1
Elf1
Giant1
Golem1
Horror1
Illusion1
Merfolk1
Monk1
Ninja1
Phyrexian1
Rogue1
Shaman1
Sphinx1
Zombie1
Outlaws1
Party4
Sorcery21
Arcane1
Instant11
Artifact6
Equipment2
Golem1
Phyrexian1
Shapeshifter1
Enchantment6
Planeswalker2
Garruk1
Ral1
Legends9
Historic13
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggers
Near-infinite damage
Infinite damageInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite creature tokensInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite creature tokensInfinite magecraft triggers
Group
Color
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