MetaMox
COMMANDER · DECK

Phenax, God of Deception

Bracket 4 · Optimized
2018-02-26
Phenax, God of Deception
ILLEGAL: 1 CARD
DECK $
$349.24
MYTHIC
10
RARE
42
UNCOMMON
21
COMMON
27
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

28 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

10 cards

Sorcery

8 cards

Instant

11 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Eater of the Dead: early two-card combo, with no mana to spend
  • Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
  • 3 game changers — Brackets 1 and 2 allow none
  • Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
104110217311485116+
COLOR
U: 56.5 pipsB: 35.5 pipsC: 138 pips
TYPES
Land37
Nonbasic15
Basic22
Island16
Swamp10
Creature29
Horror5
Wizard5
Human4
Shapeshifter3
Avatar2
Eldrazi2
God2
Rogue2
Zombie2
Construct1
Faerie1
Fish1
Illusion1
Jellyfish1
Kraken1
Leviathan1
Lhurgoyf1
Noble1
Squid1
Vampire1
Wall1
Outlaws2
Party7
Artifact11
Construct1
Instant11
Sorcery8
Enchantment7
God2
Horror1
Planeswalker1
Jace1
Legends10
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Infinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendNear-infinite millNear-infinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Group
Color
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