COMMANDER · DECK
Controlled Burn
Bracket 3 · Upgraded2015-12-18
ONLY 99 CARDSNO COMMANDER
DECK $
$204.07
MYTHIC
8
RARE
50
UNCOMMON
7
COMMON
35
MAIN99 CARDS
Creature
19 cardsEnchantment
16 cardsArtifact
8 cardsSorcery
13 cardsInstant
7 cardsLand
5 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·28 CARDS·$144.70
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Creature
8 cardsEnchantment
11 cardsArtifact
3 cardsSorcery
1 cardsInstant
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Heartless Hidetsugu + Bitter Feud: early arguably two-card combo, with no mana to spend
- Stuffy Doll + Pariah's Shield: early arguably two-card combo, with no mana to spend
- Gisela, Blade of Goldnight + Heartless Hidetsugu: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Heartless Hidetsugu + Bitter Feud — Bracket 3, early arguably two-card combo, with no mana to spend
- Stuffy Doll + Pariah's Shield — Bracket 3, early arguably two-card combo, with no mana to spend
- Gisela, Blade of Goldnight + Heartless Hidetsugu — Bracket 3, early arguably two-card combo, with no mana to spend
- Arcbond + Pariah's Shield — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic3
Basic33
Mountain20
Plains13
Gate1
Creature19
Elemental4
Dragon3
Human3
Shaman3
Incarnation2
Spirit2
Angel1
Berserker1
Cat1
Chandra1
Construct1
Elk1
Hellion1
Horror1
Ogre1
Satyr1
Scout1
Soldier1
Enchantment17
Aura3
Satyr1
Sorcery13
Artifact10
Equipment4
Construct1
Elk1
Instant7
Planeswalker1
Chandra1
Human1
Shaman1
Legends6
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Near-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageTarget opponent loses the game
Near-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Near-infinite damage to all players