COMMANDER · DECK
Finalmente Temur Draghi
Bracket 3 · Upgraded@eduardodudu
109 CARDS (LIMIT 100)
DECK $
$1,033.84
MYTHIC
18
RARE
50
UNCOMMON
28
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN108 CARDS
Creature
29 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
7 cardsInstant
13 cardsLand
26 cardsSIDEBOARD9 CARDS
Creature
3 cardsEnchantment
1 cardArtifact
4 cardsSorcery
1 cardMAYBE1 CARD
Creature
1 cardMONEY CARDS·78 CARDS·$813.54
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Creature
25 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
5 cardsInstant
12 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Dualcaster Mage + Rite of Replication: early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Ghostly Flicker: two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Dualcaster Mage + Rite of Replication — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Ghostly Flicker — Bracket 3, two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 20 cards not in the pool
BANNED · 1
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Forest9
Mountain9
Island7
Saga1
Urza's1
Creature30
Dragon16
Shaman6
Human5
Bird2
Goblin2
Spirit2
Barbarian1
Bard1
Beast1
Cat1
Citizen1
Druid1
Elf1
Golem1
Halfling1
Peasant1
Scout1
Shapeshifter1
Snake1
Wizard1
Party1
Artifact16
Equipment2
Adventure1
Book1
Golem1
Instant13
Enchantment10
Background1
Class1
Saga1
Urza's1
Sorcery10
Adventure1
Arcane1
Book1
Legends16
Historic31
LAND PROBABILITY
35 LANDS · 108 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.2%
TURN 549.1%
TURN 671.7%
TURN 785.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite blinking
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggers
Near-infinite damage
Near-infinite damage
Infinite blinkingInfinite ETBInfinite LTBInfinite mana permanents you control can produce
Infinite blinkingInfinite ETBInfinite LTBInfinite mana lands you control can produce
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite copies of noncreature permanents you controlInfinite creature tokens with hasteInfinite creature ETB
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