MetaMox
COMMANDER · DECK
2015-09-12
ONLY 99 CARDSNO COMMANDER
DECK $
$685.68
MYTHIC
15
RARE
40
UNCOMMON
24
COMMON
20
MAIN99 CARDS

Planeswalker

4 cards

Creature

25 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

10 cards

Instant

12 cards

Land

22 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·51 CARDS·$534.06
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Planeswalker

4 cards

Creature

12 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

6 cards

Instant

4 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Mikaeus, the Unhallowed + Triskelion: early arguably two-card combo, with no mana to spend
  • Paradigm Shift + Laboratory Maniac: early arguably two-card combo, for four mana or less
  • Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 5
CURVE
1091142193948596+
COLOR
W: 22.5 pipsU: 57.5 pipsB: 24 pipsC: 130 pips
TYPES
Land30
Nonbasic19
Basic11
Island6
Swamp6
Plains5
Lair1
Creature25
Human9
Wizard8
Cleric3
Zombie3
Shapeshifter2
Angel1
Atog1
Construct1
Dragon1
God1
Juggernaut1
Kithkin1
Phyrexian1
Sphinx1
Spirit1
Wall1
Wraith1
Party11
Artifact13
Construct1
Juggernaut1
Phyrexian1
Shapeshifter1
Sphinx1
Instant12
Enchantment11
God1
Zombie1
Sorcery10
Planeswalker4
Narset1
Tamiyo1
Teferi1
Venser1
Legends16
Historic27
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Infinite ETBInfinite LTB
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
NAMECOSTTYPEPRICE
Kobolds of Kher Keep
$0.00
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or lessExile your libraryWin the game
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Group
Color
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