MetaMox
COMMANDER · DECK

Best Friends Hit Each Other

Bracket 4 · Optimized
@DKalasho99 · 2026-10-07
Yurlok of Scorch Thrash
DECK $
$793.39
MYTHIC
11
RARE
42
UNCOMMON
17
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

15 cards

Enchantment

13 cards

Artifact

15 cards

Sorcery

12 cards

Instant

9 cards

Land

14 cards
MONEY CARDS·55 CARDS·$627.25
Sign in to save your threshold.

Creature

8 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

8 cards

Instant

8 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • 4 extra-turn cards — chaining turns is Bracket 4
  • Yurlok of Scorch Thrash + Staff of Domination + Mana Reflection: early arguably two-card combo, for four mana or less
  • Yurlok of Scorch Thrash + Umbral Mantle + Mana Reflection: early arguably two-card combo, for four mana or less
MASS LAND DENIAL · 0
None
COMBOS · 2
CURVE
201011121831045586+
COLOR
B: 18 pipsR: 15 pipsG: 32 pipsC: 153 pips
TYPES
Land35
Nonbasic11
Basic24
Forest8
Mountain8
Swamp8
Artifact18
Equipment3
Construct2
Toy1
Creature16
Human3
Construct2
Avatar1
Beast1
Cat1
Cleric1
Dragon1
Eldrazi1
Elemental1
Elf1
Gremlin1
Lizard1
Phyrexian1
Praetor1
Shaman1
Spirit1
Toy1
Villain1
Wizard1
Party2
Enchantment13
Aura1
Sorcery12
Instant9
Legends10
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessDraw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Group
Color
View