COMMANDER · DECK
Kyynaios And Tiro Of Meletis
Bracket 4 · Optimized2017-02-01
ONLY 99 CARDSNO COMMANDER
DECK $
$1,398.28
MYTHIC
10
RARE
45
UNCOMMON
17
COMMON
27
MAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
13 cardsArtifact
7 cardsSorcery
16 cardsInstant
11 cardsLand
25 cardsMONEY CARDS·45 CARDS·$1,105.22
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Planeswalker
1 cardsCreature
9 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
11 cardsInstant
7 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Mind Over Matter + Selvala, Explorer Returned: early two-card combo, with no mana to spend
- Mind Over Matter + Otherworld Atlas: early two-card combo, with no mana to spend
- Mind Over Matter + Arcanis the Omnipotent: early two-card combo, with no mana to spend
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Mind Over Matter + Selvala, Explorer Returned — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Otherworld Atlas — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Arcanis the Omnipotent — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Plains6
Forest5
Island5
Mountain4
Sorcery16
Arcane1
Creature14
Human4
Wizard4
Elf2
Merfolk2
Shaman2
Sphinx2
Advisor1
Bird1
Dragon1
Elder1
Eldrazi1
Jace1
Scout1
Spirit1
Warrior1
Party5
Enchantment13
Aura1
Instant11
Artifact7
Book1
Planeswalker2
Human1
Jace1
Tamiyo1
Wizard1
Legends11
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite green mana