COMMANDER · DECK
Niv Mizzet
Bracket 4 · Optimized@Alias129 · 2014-02-06
ONLY 99 CARDSNO COMMANDER
DECK $
$1,206.65
MYTHIC
11
RARE
39
UNCOMMON
19
COMMON
31
MAIN99 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
10 cardsInstant
19 cardsLand
19 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·48 CARDS·$950.33
Sign in to save your threshold.
Planeswalker
1 cardCreature
8 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
8 cardsInstant
11 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- one extra-turn card — fine from Bracket 2 up
- Splinter Twin + Deceiver Exarch: late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Pestermite: late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch: late two-card combo, for eight mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Splinter Twin + Deceiver Exarch — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Pestermite — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island10
Mountain10
Instant19
Trap1
Artifact14
Phyrexian3
Book2
Horror2
Golem1
Shapeshifter1
Creature14
Phyrexian4
Wizard4
Human3
Horror2
Cleric1
Eldrazi1
Faerie1
Goblin1
Golem1
Merfolk1
Rogue1
Shaman1
Shapeshifter1
Sphinx1
Warrior1
Outlaws1
Party7
Sorcery10
Enchantment9
Aura3
Planeswalker2
Jace2
Legends8
Historic22
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite magecraft triggers
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite draw triggersInfinite self-discard triggersInfinite lootingNear-infinite card drawNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite damage
Comments · 0
No comments yet.