COMMANDER · DECK
Blim, Comedic Genius
Bracket 3 · Upgraded@JonnyMate · 2025-05-31
DECK $
$186.88
MYTHIC
8
RARE
41
UNCOMMON
24
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
11 cardsInstant
3 cardsLand
25 cardsMONEY CARDS·26 CARDS·$129.22
Sign in to save your threshold.
Creature
11 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
4 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Horobi, Death's Wail + Shadow Alley Denizen + Overseer of the Damned: locks the table
- Demonic Pact + Blim, Comedic Genius: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Horobi, Death's Wail + Shadow Alley Denizen + Overseer of the Damned — Bracket 3, locks the table
- Demonic Pact + Blim, Comedic Genius — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
34 cards not in the pool
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Mountain8
Swamp8
Desert1
Creature27
Demon9
Human4
Golem2
Rogue2
Vampire2
Warrior2
Wizard2
Avatar1
Beast1
Devil1
Elder1
Giant1
Goblin1
Horse1
Imp1
Phyrexian1
Scarecrow1
Spirit1
Wurm1
Outlaws2
Party6
Artifact18
Equipment2
Golem2
Horse1
Scarecrow1
Sorcery11
Enchantment8
Aura1
Curse1
Instant3
Legends6
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget opponent loses the game at the beginning of their next upkeep
Bracket 3 · locks the tableDestroy any number of nontoken creatures opponents control whenever a black creature enters the battlefield under your controlDestroy any number of nontoken creatures whenever a creature diesLock
Target opponent loses the game at the beginning of their next upkeep
Comments · 0
No comments yet.