COMMANDER · DECK
Steal (Theory)
@Avery55
DECK $
$156.13
MYTHIC
3
RARE
14
UNCOMMON
22
COMMON
60
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
38 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
4 cardsInstant
11 cardsLand
4 cardsMONEY CARDS·26 CARDS·$109.75
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Creature
12 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
2 cardsInstant
4 cardsLand
2 cardsCURVE
COLOR
TYPES
Creature39
Dauthi7
Rogue7
Human6
Bat5
Imp3
Phyrexian3
Soldier3
Vampire3
Wizard3
Zombie3
Horror2
Insect2
Minion2
Spirit2
Adventure1
Aetherborn1
Alien1
Artificer1
Assassin1
Dalek1
Drake1
Eye1
Faerie1
Food1
Goblin1
Golem1
Knight1
Praetor1
Rat1
Salamander1
Scout1
Shapeshifter1
Tiefling1
Varmint1
Warlock1
Changeling1
Outlaws8
Party10
Land37
Nonbasic3
Basic34
Swamp34
Artifact11
Equipment2
Dalek1
Drake1
Food1
Golem1
Imp1
Phyrexian1
Salamander1
Instant11
Sorcery5
Adventure1
Human1
Knight1
Enchantment3
Faerie1
Legends5
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE