MetaMox
COMMANDER · DECK

Brion Stoutarm

Bracket 4 · Optimized
2020-06-03
Brion Stoutarm
DECK $
$241.92
MYTHIC
4
RARE
41
UNCOMMON
23
COMMON
41
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

21 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

13 cards

Instant

9 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Brion Stoutarm + Serra Avatar: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
  • Brion Stoutarm + Malignus + Gratuitous Violence: early arguably two-card combo, for four mana or less
  • Brion Stoutarm + Malignus + Gisela, Blade of Goldnight: early arguably two-card combo, for four mana or less
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00419219311485126+
COLOR
W: 22.5 pipsR: 53.5 pipsC: 165 pips
TYPES
Land36
Nonbasic13
Basic23
Mountain16
Plains9
Creature22
Avatar4
Angel3
Giant3
Human3
Warrior3
Elemental2
Archon1
Artificer1
Cyclops1
Dragon1
Dwarf1
Elk1
Golem1
Manticore1
Pirate1
Shaman1
Shapeshifter1
Spirit1
Changeling1
Outlaws1
Party3
Artifact16
Equipment4
Elk1
Golem1
Shaman1
Sorcery13
Instant9
Arcane1
Enchantment6
Aura1
Legends4
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessNear-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Group
Color
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