COMMANDER · DECK
Life Speedrun (Selenia)
@Wymorick
NO COMMANDER
DECK $
$216.10
MYTHIC
8
RARE
31
UNCOMMON
25
COMMON
51
MAIN100 CARDS
Creature
30 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
9 cardsInstant
8 cardsLand
3 cardsMAYBE15 CARDS
Planeswalker
1 cardsCreature
2 cardsEnchantment
3 cardsArtifact
6 cardsInstant
2 cardsLand
1 cardsMONEY CARDS·35 CARDS·$153.94
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Planeswalker
1 cardsCreature
13 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
3 cardsInstant
4 cardsLand
1 cardsCURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Swamp20
Plains14
Creature30
Human8
Vampire7
Cleric4
Rogue4
Bat3
Knight3
Phyrexian3
Advisor2
Angel2
Myr2
Warlock2
Ally1
Demon1
Elf1
Elk1
Equipment1
Golem1
Halfling1
Horror1
Kirin1
Minion1
Rebel1
Wall1
Warrior1
Wizard1
Zombie1
Outlaws6
Party10
Artifact15
Equipment2
Myr2
Angel1
Elk1
Golem1
Kirin1
Phyrexian1
Enchantment9
Aura1
Sorcery9
Instant8
Legends8
Historic23
LAND PROBABILITY
35 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.9%
TURN 543.6%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS44 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Target player loses the game
Target player loses the game on each of your turns
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifeloss
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Each opponent loses the game
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Each opponent loses the game
Target player loses the game on each of your turns
Each opponent loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game