COMMANDER · DECK
(Deathbellow War) Cry Me a River
Bracket 4 · Optimized2020-06-26
DECK $
$551.79
MYTHIC
5
RARE
31
UNCOMMON
15
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
24 cardsInstant
9 cardsLand
2 cardsMONEY CARDS·44 CARDS·$420.58
Sign in to save your threshold.
Creature
4 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
20 cardsInstant
8 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- 3 game changers — Brackets 1 and 2 allow none
- Neheb, Dreadhorde Champion + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 2
- Neheb, Dreadhorde Champion + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Basic37
Mountain19
Swamp18
Sorcery24
Artifact16
Myr1
Sphinx1
Creature11
Minotaur6
Warrior4
Zombie4
Dragon1
Dwarf1
Myr1
Pirate1
Shaman1
Snake1
Sphinx1
Outlaws1
Party4
Instant9
Arcane1
Enchantment5
Aura1
Legends5
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite combat damageNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control