COMMANDER · DECK
Yorion Budget Blink
Bracket 4 · Optimized2020-07-04
104 CARDS (LIMIT 100)
DECK $
$183.50
MYTHIC
6
RARE
34
UNCOMMON
34
COMMON
64
COMMAND2 CARDS
Creature
2 cardsMAIN102 CARDS
Creature
34 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
6 cardsInstant
12 cardsLand
11 cardsMAYBE34 CARDS
Creature
19 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
3 cardsInstant
1 cardsMONEY CARDS·29 CARDS·$119.53
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Creature
13 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
3 cardsInstant
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Brago, King Eternal + Strionic Resonator: early two-card combo, with no mana to spend
- Peregrine Drake + Eldrazi Displacer: early arguably two-card combo, with no mana to spend
- Naru Meha, Master Wizard + Ghostly Flicker: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Brago, King Eternal + Strionic Resonator — Bracket 4, early two-card combo, with no mana to spend
- Peregrine Drake + Eldrazi Displacer — Bracket 3, early arguably two-card combo, with no mana to spend
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Island15
Plains15
Desert1
Creature36
Human12
Wizard11
Elemental5
Soldier3
Angel2
Cat2
Golem2
Noble2
Spirit2
Ally1
Beast1
Bird1
Cleric1
Crab1
Elk1
Giant1
Jellyfish1
Kithkin1
Knight1
Kor1
Merfolk1
Pegasus1
Rhino1
Scout1
Serpent1
Wall1
Party12
Instant12
Artifact8
Golem2
Food1
Enchantment7
Aura1
Saga1
Sorcery6
Legends4
Historic13
LAND PROBABILITY
37 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.4%
TURN 540.9%
TURN 663.3%
TURN 779.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS20 COMBOS
Infinite creature LTBInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTB
Infinite landfall triggers
Infinite ETBInfinite LTB
Infinite ETBInfinite LTBInfinite mill
Infinite landfall triggers
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite ETBInfinite LTB
Infinite ETBInfinite LTBInfinite magecraft triggers
Infinite ETBInfinite LTB
Bracket 2 · late two-card combo, for eight mana or lessInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTB
Bracket 4 · early two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce
Infinite creature ETBInfinite creature LTBInfinite magecraft triggers