COMMANDER · DECK
Battlecruiser, Xyris storm
No bracket · Banned2020-04-21
BANNED: 2 CARDS
DECK $
$9,843.86
MYTHIC
13
RARE
50
UNCOMMON
18
COMMON
30
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
9 cardsEnchantment
4 cardsArtifact
18 cardsSorcery
17 cardsInstant
20 cardsLand
25 cardsMAYBE12 CARDS
Creature
1 cardEnchantment
1 cardArtifact
1 cardSorcery
5 cardsInstant
4 cardsMONEY CARDS·79 CARDS·$7,865.22
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Creature
10 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
15 cardsInstant
22 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 3, two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
BANNED · 2
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Not legal
- 2 banned cards
BANNED · 2
BRAWL (HISTORIC)
Not legal
4 banned cards, 30 cards not in the pool
BANNED · 4
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land31
Nonbasic22
Basic9
Island10
Forest6
Mountain5
Instant20
Artifact18
Sorcery17
Creature10
Druid2
Bird1
Elder1
Elemental1
Elf1
Giant1
Goblin1
Human1
Illusion1
Leviathan1
Merfolk1
Pirate1
Snake1
Spirit1
Wizard1
Outlaws1
Party1
Enchantment4
Legends5
Historic22
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Near-infinite blue manaNear-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite millNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count
Infinite colored manaInfinite colorless manaInfinite storm countInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colorless mana
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
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