MetaMox
COMMANDER · DECK

The Silk Road - would u like 2 trade frend

Bracket 3 · Upgraded
2020-06-19
Gwafa Hazid, Profiteer
DECK $
$197.50
MYTHIC
2
RARE
38
UNCOMMON
29
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

17 cards

Enchantment

14 cards

Artifact

10 cards

Sorcery

13 cards

Instant

10 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Island Sanctuary + Mystic Decree: locks the table
  • Magus of the Moat + Mystic Decree: locks the table
  • Island Sanctuary + Archetype of Imagination: locks the table
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
59 cards not in the pool
NOT IN THE POOL · 59
NAMECOSTTYPEPRICE
CURVE
10311422031147596+
COLOR
W: 40.5 pipsU: 42.5 pipsC: 143 pips
TYPES
Land34
Nonbasic10
Basic24
Island14
Plains10
Creature18
Human12
Wizard4
Advisor2
Artificer1
Cleric1
Djinn1
Elemental1
Gargoyle1
Incarnation1
Jellyfish1
Noble1
Nomad1
Ox1
Rabbit1
Rogue1
Outlaws1
Party6
Enchantment15
Aura1
Background1
Human1
Saga1
Wizard1
Sorcery13
Artifact10
Equipment1
Instant10
Planeswalker1
Jace1
Legends9
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableOpponents can't attackLock
Infinite creature tokensInfinite ETBInfinite magecraft triggersInfinite storm count
Bracket 3 · locks the tableMost creatures can't attack youYou do not draw cards during your draw stepsLock
Bracket 3 · locks the tableCreatures can't attack youYou do not draw cards during your draw stepsLock
Bracket 3 · locks the tableCreatures can't attackLock
Group
Color
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